In a recent video presentation, Spencer stated that in the future, developers could potentially be building cloud-based games first on platforms like Xbox Game Pass. Spencer cited the cloud's native hardware capabilities and the ability for developers to scale their games up and down. He went on to say that these cloud-based games could host hundreds of thousands of players at once and could potentially accomplish more than any local hardware could.
Source: https://gamerant.com/xbox-phil-spencer-cloud-gaming-future/
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Source: https://gamerant.com/xbox-phil-spencer-cloud-gaming-future/
#xbox #xboxseriesx #xboxrestock
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