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Издатель
DirectX function "Gpu Hang Detected"
DirectX function "GetDeviceRemoveReason"
DirectX function "create Compute Pipeline State" failed with E_INVALIDARG ("An invalid parameter was passed to the returning function") GPU: "NVIDIA GeForce RTX 3080 Laptop GPU", Driver 51640
D:\dev\TnT\LocalPackages\RenderCore2\2.04.00-ks\source\platform\Dx12\submissionManagerDx12.cpp
DirextX function device2-CreatePipelineState(&graphicsStreamDesc__uuidof(ID3D12PipelineState),(void**)&dx12pso)" failed with E_OUTOFMEMORY ("Direct3D could not allocate sufficient memory to complete the call.")GPU: "NVIDIA GeForce RTX 2080 SUPER", Driver: 49709. X:\dev\TnT\LocalPackages\RenderCore2\2.04.00-ks\source\platform\Dx12\PipelineDx12Graphics.cpp.
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iMac
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